package mygame;

/**
 *
 * @author Xinchro
 */
public class PotionBoost extends Potion{
    
    private String potType;
    
    public void boost(String stat, Pet pet, int amt){
	switch(potType){
	    case "temp":
		pet.raiseTemp(stat, amt);
		break;
	    case "perm":
		pet.raisePerm(stat, amt);
	}
    }
}
